TROJAN
Trojanβ€ΊOur Systemsβ€ΊOffenseβ€ΊPurdue Two-Big Zoom Offense
πŸ“– Full table of contents (41 sections)

Purdue Two-Big Zoom Offense

SAIT identity system. This is our offensive base for FY26. Two bigs on the floor, motion built around zoom action, with high-low, Spain PnR, and pin-down DHO chains as the spine. See also my-team/identity.md. The broader zoom and two-big motion reference library lives in the appendix at the bottom of this page (variations, practitioners, defensive answers, drills, verified film).
Diagram legend: White solid = off-ball cut. Blue dashed = dribble. Yellow dashed = pass / DHO. Red bar = screen. Grey square = defender. Animations loop every 9 seconds.

Origin and inspiration

Built on Matt Painter's Purdue offense, which has run a true two-big lineup nearly every possession through the Edey years and into the Trey Kaufman-Renaud / Daniel Jacobsen era. Painter's Purdue is consistently top-5 in adjusted offensive efficiency at KenPom. The system is patient, half-court oriented, and refuses to play four-out small ball. The "zoom" piece (pin-down into a dribble hand-off) is borrowed from modern NBA and Euroleague offenses (Ettore Messina, Mike Budenholzer's Hawks/Bucks, Quin Snyder's Jazz) and stitches the two-big alignment to a guard-friendly continuity.

References:

Core principles

  1. Two bigs always on the floor. A primary big (5) who rolls, posts, and rim-runs. A secondary big (4) who can pop, set the second screen in zoom, and DHO from the elbow or slot. At SAIT this is Yopa (5) and Denault Gabriel (4).
  2. Spacing is 3-out-2-in. PG up top, two perimeter players in the corners or wings, two bigs at the elbows, slot, or short corner. Not 5-out, not 4-out. The two-big footprint is non-negotiable.
  3. Zoom is the connector. Every possession should at least threaten a pin-down + DHO to keep the defense moving. Zoom forces switches, top-locks, or chases, and every one of those triggers a counter we have repped.
  4. Patience over pace. Half-court emphasis. We are not chasing 75-possession games. Use 18 to 22 seconds of the shot clock by default. Push only off live-ball turnovers and clear long rebounds.
  5. High-low is the bailout. When the perimeter action is taken away, the second big flashes to the elbow and we throw it inside.
  6. Second-side action. If the first zoom is denied, swing the ball, run zoom on the other side. Painter's Purdue almost never settles on the first look.

Alignment (base set)


        PG
   B4         B5     (slot / elbow)
S         S          (wings or corners)

PG initiates. B4 (Denault Gabriel) is the popping / DHO big at the elbow or slot. B5 (Yopa) is the screener / roller / post player. Two perimeter shooters fill the corners or wings.

What zoom actually is

Zoom = a chase screen (pin-down) immediately followed by a dribble hand-off (DHO) from the screener. The shooter sprints off a pin-down and then catches a DHO from the same big. It is one continuous action from the shooter's perspective. Standard zoom uses one big as the screener and one as the DHO partner. Two-big zoom uses BOTH bigs: the popping 4 sets the pin-down, the rolling 5 takes the DHO (or vice versa), and the second big in the action becomes a hand-off threat or a back-screen target.

Verified clinic film:

Purdue specifically running pin-down to DHO:

Signature actions

1. Zoom (the base)

Zoom (base) β€” pin-down into DHOP54CW
Zoom (base) β€” pin-down into DHO

What it looks like. PG dribbles toward the wing. B5 (Yopa) is on the elbow ball-side. B4 (Denault Gabriel) is in the opposite slot or short corner. The strong-side shooter starts in the corner. B5 sets a pin-down on the corner shooter, who sprints up. PG hits B5 with a DHO toss, B5 hands it off to the curling shooter coming up off the screen. B4 spaces the slot.

Reads.

Counters. Zoom Flip (next), Zoom Flare (when defender top-locks aggressively).

Film.

2. Zoom Flip (slip the screen, big rolls)

Zoom Slip β€” defender top-locks, big slips to rimP54CWx
Zoom Slip β€” defender top-locks, big slips to rim

What it looks like. Same alignment. The shooter starts up the pin-down but the defender top-locks (jumps over the top of the screen to deny the catch). B5 reads the top-lock and slips the pin-down, diving directly to the rim. The shooter clears through to the opposite corner. PG hits B5 on the slip for a layup or feeds B4 at the elbow for a high-low.

Reads.

Counters. Zoom + Spain (when help collapses the slip).

Film.

3. Zoom + High Ball-Screen

Zoom + High Ball-Screen β€” pull-up vs dropP54CWx5
Zoom + High Ball-Screen β€” pull-up vs drop

What it looks like. Run zoom on the wing. The DHO becomes a true ball-screen: B5 stops the toss short and screens for the shooter, who is now the ball-handler. B4 lifts to the slot (relocates). It is a zoom into a side PnR, with the second big spaced for a kick-out three or a high-low pass.

Reads.

Use it most against. Drop coverage teams. This is our base attack on any pack-line / drop opponent (Concordia, Augustana, NAIT, MHC, St. Mary's).

Film.

4. Zoom into Spain (back-screen the popping big's defender)

Zoom into Spain β€” back-screen the dropping bigP54CW
Zoom into Spain β€” back-screen the dropping big

What it looks like. Run zoom on the wing. As the shooter takes the DHO and turns it into a side PnR, B4 (the popping big) sprints in and back-screens B5's defender (the dropping big). B4 then pops to the top of the key for a catch-and-shoot three. The Spain element solves the drop-coverage problem: the defender who would normally tag the roll is back-screened, leaving B5 a clean lane to the rim and B4 open at the top.

Reads.

Use it most against. Pack-line and drop teams that won't switch (Briercrest, NAIT, MHC). Spain is the cheat code vs disciplined drop.

Film.

5. Twist (screener and cutter swap roles)

Twist β€” bigs swap roles, attack pre-switchP54CW
Twist β€” bigs swap roles, attack pre-switch

What it looks like. Run zoom action but the bigs swap who screens and who is the DHO partner. B5 cuts up like a shooter would. B4 sets the pin-down for B5. B5 takes the DHO from a guard who has lifted to the slot. Now we have a big handling on the perimeter with a guard finishing through the lane.

Reads.

Use it most against. Teams that scout the standard zoom and pre-switch the pin-down. Twist makes them hesitate because the big is now coming off the screen.

Film.

High-low (the connector)

High-Low after Zoom β€” top-lock, slip to rim, hi-lo rescueP54CWxC
High-Low after Zoom β€” top-lock, slip to rim, hi-lo rescue

When zoom is taken away (the wing is denied, or both bigs are tagged), B4 flashes hard to the elbow and we throw a high-low pass to B5 sealing on the block. This is the classic Painter bailout.

Film.

Counters (universal)

Defense doesWe answer with
Top-lock the chase screenZoom Flip (slip), B5 dives
Hard hedge or blitz the DHOZoom Flare, B5 short-roll into 4-on-3
Switch the pin-downTwist, or post-up after the DHO
ICE / force baseline on the side PnRZoom into Spain, re-screen at the elbow
Drop coverageZoom + High Ball-Screen, pull-up or pocket to B5
Zone (2-3 or match-up)Zoom into high-low, B4 flashes to elbow, hits B5 diving
Deny the entry passSecond-side action: swing, run zoom on the weak side

Drilling (install order)

Day 1: Zoom mechanics, no defense.

Day 2: Zoom Flip read.

Day 3: Zoom + Spain.

Day 4: Twist + second-side action.

Day 5: Live 5v5.

Reference drill videos:

Famous practitioners

Why this fits SAIT

Sources and verification

All YouTube links above were verified by URL resolution at install time. If any link 404s, replace it with a search on the same channel and topic, do not fabricate a replacement.

Written sources:

See also


Global Reference Library

The wider zoom + two-big universe, kept on the same page so this is the single zoom destination. The install above is SAIT-tailored. Everything below is library-grade reference: variations, practitioners, defensive answers, drills, verified film.

A coaching librarian's tour of zoom action and two-big motion across the NCAA, NBA, EuroLeague, and FIBA. Built for the SAIT staff as the broad reference behind our two-big install. The team-specific install document lives at systems/offense/purdue-two-big-zoom.md (Painter-rooted, SAIT-tailored). This file is the wider library: variations, practitioners, defensive answers, drills, and verified film.

Naming note. "Zoom" and "Chicago" are used interchangeably by many staffs (Coach Hoops, FastModel, NBA Playbook all group them). This file uses the Hoop Vision / Painter convention: zoom = pin-down or down-screen flowing immediately into a DHO from the same big. Where a source uses "Chicago" for the same picture, treat it as the same family.

1. What is zoom?

Zoom is a three-player action that chains a screen for a shooter into a dribble hand-off (DHO) from the same screener.


Setup (5-out shown, but works from 4-out / horns / wide):

  C(corner)              P(point, ball)              W(wing)
              5 (in lane)
                              4 (top, will receive)

Step 1: 5 sets a pindown / down-screen for C
Step 2: C sprints up out of the corner toward the slot
Step 3: 4 dribbles toward C and gives a DHO
Step 4: C is now downhill at the rim with momentum,
        5 rolls or seals, 4 pops or relocates

The two screens (down-screen + DHO) happen inside roughly 1.5 seconds. The shooter's defender has to chase through or under the down-screen and then immediately navigate the DHO. That double tax is the reason zoom became the most popular action in basketball after the Warriors-Curry era and the Painter-Edwards/Cline Purdue teams (2018-19) put it on film.

Why it punishes modern defensive coverages:

References:


2. The two-big lens

Zoom was originally a Warriors / 5-out action. Putting two bigs on the floor changes the math in five concrete ways:

  1. A second DHO hub. Both 4 and 5 can be the handoff partner at the elbow. Defenses can't pre-tag one big as "the DHO guy."
  2. Hi-lo windows. When the chase shooter is top-locked, the off-ball big slips into hi-lo. The DHO partner becomes a high-post passer the moment the chase action dies.
  3. Spain conversion. The non-DHO big becomes the back-screener. Zoom flows directly into Spain PnR (see Section 4).
  4. OREB volume. Two bigs on the strong side after the DHO turns every middle drive into a paint-touch with two crash threats.
  5. Mismatch creation. After a switch, you have a guard guarding your 4 and a 4 guarding your guard, with 5 still at the elbow as a passer. That is a layered mismatch problem the defense has to solve in one possession.

Painter's modern Purdue (Edey-era and Boilermakers post-Edey) is the canonical NCAA two-big-zoom reference. Olympiacos under Bartzokas (Vezenkov + Fall / Milutinov) and Real Madrid under Mateo are the EuroLeague analogues. Denver under Malone is the NBA analogue when Gordon plays the second-big role next to Jokic at the elbow.

References:


3. Variations of zoom

Each entry: action, defense it beats, counter to the defensive answer, real example, verified film/article.

3.1 Base zoom (chase + DHO)

The vanilla. Pin-down into DHO from the same big. The shooter ends up at the slot with the ball, downhill momentum, and a big rolling.

3.2 Zoom slip

The DHO big reads the catcher's defender top-locking or pre-switching, fakes the handoff, and slips immediately to the rim. The ball-handler hits the slip with a pocket bounce.

3.3 Zoom flare

Zoom Flare β€” hard hedge, big flares to slotP54CWx4
Zoom Flare β€” hard hedge, big flares to slot

Instead of the DHO big handing it off, the cutter veers off the chase screen and the DHO big sets a flare screen behind. The shooter pops behind the flare and catches in rhythm.

3.4 Zoom flip / twist (screener and cutter swap)

After the down-screen is set, the screener immediately becomes the cutter and the cutter becomes the screen-setter for the trailing big. Used as a counter when the defense pre-switches the original action.

3.5 Double zoom

Two zoom actions stacked. The shooter comes off the first chase + DHO, declines the shot, and runs into a second pindown + DHO from the other big.

3.6 Zoom into Spain

The cutter comes off zoom, attacks downhill, and the chase-screening big sets a ball-screen. The non-DHO big sets a back-screen on the dropping defender. Pure Spain PnR off zoom flow.

3.7 Zoom into stagger

Zoom into Stagger β€” two screens for the cutterP54CW
Zoom into Stagger β€” two screens for the cutter

Instead of a single down-screen, two bigs set a stagger for the cutter, who then takes the DHO from the second screener. This is what teams run when the original chase defender consistently fights over.

3.8 Zoom into ball-screen continuation (Chicago action)

After the DHO, the same big who handed off then immediately turns and sets a ball-screen for the now-driving cutter. Two screens become three. The Chicago label gets used here interchangeably with zoom-PnR.

3.9 Elbow zoom vs wing zoom

Same mechanics, different geography. Elbow zoom has the DHO partner at the elbow, attacking middle. Wide zoom stretches the DHO partner out to the slot extended, attacking the side. Wide zoom is what you call against ICE and against teams that load the strong-side help.

3.10 High-low after zoom

When the chase shooter gets top-locked and the DHO is taken away, the DHO partner big slips toward the rim and the chase-screening big becomes the high-post passer. Pure two-big hi-lo in 1.5 seconds.

3.11 Reject zoom

The cutter refuses the DHO and back-cuts. Best vs aggressive over-the-top chase that overcommits to the handoff.

3.12 Iverson zoom (Iverson cut into zoom)

The shooter starts on the weak-side block, runs an Iverson cut across the elbows (using both bigs as walls), and the second big flows into a DHO at the slot. Combines Iverson series entry with zoom finish.


4. Two-big actions that complement zoom

These are the natural companions inside a two-big motion install. Each one shares spacing, personnel, and reads with zoom, so they all live in the same playbook chapter.


5. Defensive coverages and how zoom beats each

CoverageWhat zoom doesCounter the defense will run
DropDHO is set high, shooter catches behind the dropped big with separation. Pull-up J or downhill drive.Veer-switch on the DHO. The on-ball defender switches early to take the handoff.
ICEDHO forces the ball back to the middle, breaking ICE rules. Wide zoom amplifies this.Hard hedge or blitz the DHO. Force the ball back toward the screener.
Hard hedge / blitzRun zoom-flare. Ball-handler stays wide, shooter pops behind a flare for a clean 3.Top-lock the chase shooter so the down-screen never connects.
SwitchScreener slips for the seal. The big-on-small mismatch in the post is the counter.Pre-switch off-ball. Trade assignments before the action starts.
Top-lock chaseSlip + flare counter. Or flow into hi-lo with the DHO partner slipping (Section 3.10).Switch the DHO. The shooter's defender stays on the original cutter, the chase defender takes the DHO.
Veer-switchRun zoom into Spain. The back-screen on the veer-switching big creates a popping mismatch.Switch the back-screen too. Now you're switching three actions in 2 seconds, which is clinic-level discipline.
No-middle / strong-side loadWide zoom the other side, or zoom into stagger to attack the open weak side.Pre-rotate the help defenders before the action starts.

References:


6. Drilling progression

Standard four-step build for installing zoom + two-big motion. Volume guidance is for one practice block, repeat across the install week.

Step 1. 3v0 walk-through (10 min).

Three players: ball-handler, cutter, big. Walk through the read tree: shoot off the DHO, attack downhill, slip, reject. Add the second big and walk hi-lo and Spain conversions. No defense.

Step 2. 3v3 shell with the action live (15 min).

Same three on offense, three guards on defense. Coach calls the coverage (drop, switch, ICE, top-lock). Offense reads. Score on a make or a defined "good shot." Reset.

Step 3. 5v5 controlled with scout team in the targeted defense (20 min).

Full lineup. Scout team is locked into one coverage per rep. Offense runs zoom out of multiple alignments (4-out, horns, wide). After 6 reps, change the coverage. Reference drills from systems/concepts/ball-screen-reads.md and systems/concepts/off-ball-screens.md.

Step 4. 5v5 live (15 min).

Defense plays whatever they want. Offense must execute zoom or a documented counter on every possession. Score with bonus points for a paint touch and a kick-out 3.

For a deeper drill catalogue, see Hoopsplaybook's drill index (Eric Johannsen): https://hoopsplaybook.ca/site_index.htm.


7. Famous practitioners

NCAA

NBA

EuroLeague / Spanish ACB / FIBA

No public clip located for some FIBA-rules zoom (defensive 3-second is permitted in FIBA, which slightly changes spacing math). Recommend FIBA Coaches' Corner: https://www.fiba.basketball/coaching and https://www.fiba.basketball/clinic.


8. Sources, video, and further reading

Numbered, all verified by HEAD or oembed check at write time.

  1. VIDEO Hoop Vision. "How Purdue used Zoom action for Edwards and Cline" (YouTube)
  2. Hoop Vision. Purdue Zoom Action (Substack)
  3. Hoop Vision. The Starting Five: Zoom Zoom Zoom
  4. Hoop Vision. The Starting Five: Three-Point Stats (Northwestern zoom)
  5. Hoop Vision. The Starting Five: Purdue's Ball Screen Sets
  6. Hoop Vision. The Starting Five: Defending Edey
  7. Hoop Vision. The Sandwich Method (defending Purdue two-big)
  8. Hoop Vision. The Starting Five: Drop Coverage
  9. Hoop Vision. UConn Chin Series
  10. Hoop Vision. The Starting Five: Creighton (rip DHOs and counters)
  11. Hoop Vision. The Starting Five: BYU 5-Out (Mark Pope)
  12. Hoop Vision. No Threes (UConn defensive scheme)
  13. Hoop Vision YouTube channel (HoopVision68)
  14. Half Court Hoops. Kentucky 5-Out Zoom Offense
  15. Half Court Hoops. Florida Gators Continuity Offense
  16. Half Court Hoops. Purdue Boilermakers Chicago Counters
  17. Half Court Hoops. Boston Celtics ATOs: Iverson Series
  18. Half Court Hoops. Miami Masterpiece
  19. Half Court Hoops. UConn's Ridiculous Playbook
  20. Half Court Hoops. Duke Blue Devils Sets and Specials
  21. Half Court Hoops. Houston Cougars MONSTER Defense
  22. Half Court Hoops. Alabama 5-Out Offense Breakdown
  23. Half Court Hoops. Nuggets vs Clippers Game 5 Breakdown
  24. Half Court Hoops. Sacramento Kings 2022-23 Preview
  25. Half Court Hoops. Minnesota Timberwolves Offense Breakdown
  26. Half Court Hoops. 2025 NCAA Tournament Best BOBs
  27. Coach Hoops. Zoom Action: The Most Popular Play in Basketball
  28. NBA Playbook. Chicago/Zoom Action: Pindown-into-DHO Reads
  29. VIDEO The Hoop Brainiac. Zoom action. Pin down into a DHO (YouTube clip)
  30. The Basketball Action Dictionary (Medium glossary)
  31. Hoops Chalk Talk. Actions and Plays glossary
  32. Hoopsplaybook (Eric Johannsen). Home
  33. Hoopsplaybook. Site index
  34. Hoopsplaybook. Other man offences
  35. Hoopsplaybook. Matt Painter motion
  36. Hoopsplaybook. Villanova 4-out 1-in motion
  37. Hoopsplaybook. Gonzaga 4-out 1-in motion
  38. Hoopsplaybook. European motion offence
  39. Hoopsplaybook. Argentina motion
  40. Hoopsplaybook. Florida pick and roll
  41. Mundo Deportivo. Spain pick and roll origin
  42. FIBA. Coaching portal
  43. FIBA. Clinic library
  44. Coach's Clipboard. Motion offense reference
  45. Cleaning the Glass (Ben Falk, NBA analytics)
  46. FastModel Sports (FastDraw playbank, search-driven)
  47. Wikipedia. Pick and roll
  48. Wikipedia. Motion offense
  49. Half Court Hoops. Film Room subscriber post
  50. BBALLBREAKDOWN YouTube channel (Coach Nick)

Couldn't verify on the open web at write time:


9. Cross-reference